
More design model workflows with Cesium
Written by
Steph Marquez,
Today, we're excited to share our second major technology preview focused on design model workflows in Cesium. In June, we introduced direct Cesium ion tiling support for widely used design formats, along with the Asset Elements API for querying model metadata. Now, we are expanding what you can do with design models after they are in Cesium, from keeping models current and identifying changes between versions to precise snapping, improved clipping and insets, georeferencing, and improvements to design model 3D tileset streaming and rendering.
In Cesium ion, CesiumJS, News

Bentley and Cesium Open New Technology Hub and Experience Center in Philadelphia
Written by Brad Shilling,
In Community, Events, News

Vector Tiles: A Technology Preview for Cesium and 3D Tiles
Written by Austin Robison,
In 3D Tiles, Cesium for Unreal, CesiumJS

Cesium Releases in September 2026
Written by Matt Schwartz,
In 3D Tiles, Cesium for Unreal, Cesium ion Self-Hosted, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS, Cesium Native

Hopeworks Builds Camden Digital Twin with Cesium for Unreal
Written by Sarah Chow,
In Cesium for Unreal, User Stories, Photorealistic 3D Tiles, Digital Twins

Cesium Announces Summer 2026
Ecosystem Grant RecipientsWritten by Lossie Freeman,
In Ecosystem Grants, News

Cesium Ecosystem Grant Applications Open August 28
Written by Lossie Freeman,
In News, Ecosystem Grants