
Help Shape Vector Data Support in 3D Tiles
Written by
Xuan Huang,
One of the most frequent and long-standing requests from the community has been support for large-scale heterogenous vector data as part of 3D Tiles. We’re excited to share that we’re adding 3D-native vector points, lines, and polygons support to 3D Tiles 2.0. We’re looking for your feedback to help shape the specification and implementations.
In 3D Tiles, Technical, News, Open Standards

Cesiumで可視化する軌道上AIと衛星ネットワーク ―― NTTが探る「宇宙データセンタ」アーキテクチャ
Written by Gen Kukita,
In User Stories, Cesium ion, CesiumJS, Aerospace

Cesium Releases in June 2026
Written by Luke McKinstry,
In 3D Tiles, Cesium for Unreal, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS, Cesium Native

Bringing Earth to the Treadmill with Cesium
Written by Sarah Chow,
In Cesium for Unreal, User Stories, Photorealistic 3D Tiles, Sports & Events, Media & Entertainment

The Cross Product Transforms Raw LiDAR Data into Actionable Infrastructure Insights with Cesium
Written by Sarah Hunter,
In 3D Tiles, User Stories, AEC, CesiumJS, Digital Twins

Cesium Releases in May 2026
Written by Josh Rouzer,
In Cesium for Unreal, Cesium ion Self-Hosted, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS

Geotour Showcases Crete with Synchronized Panoramas and Video in CesiumJS
Written by Sarah Chow,
In User Stories