new HermiteSpline(options)
A Hermite spline is a cubic interpolating spline. Points, incoming tangents, outgoing tangents, and times
must be defined for each control point. The outgoing tangents are defined for points [0, n - 2] and the incoming
tangents are defined for points [1, n - 1]. For example, when interpolating a segment of the curve between
points[i]
and
points[i + 1]
, the tangents at the points will be outTangents[i]
and inTangents[i]
,
respectively.
Name | Type | Description | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
Object |
Object with the following properties:
|
Throws:
-
DeveloperError : points.length must be greater than or equal to 2.
-
DeveloperError : times.length must be equal to points.length.
-
DeveloperError : inTangents and outTangents must have a length equal to points.length - 1.
Example:
// Create a G<sup>1</sup> continuous Hermite spline
var spline = new Cesium.HermiteSpline({
times : [ 0.0, 1.5, 3.0, 4.5, 6.0 ],
points : [
new Cesium.Cartesian3(1235398.0, -4810983.0, 4146266.0),
new Cesium.Cartesian3(1372574.0, -5345182.0, 4606657.0),
new Cesium.Cartesian3(-757983.0, -5542796.0, 4514323.0),
new Cesium.Cartesian3(-2821260.0, -5248423.0, 4021290.0),
new Cesium.Cartesian3(-2539788.0, -4724797.0, 3620093.0)
],
outTangents : [
new Cesium.Cartesian3(1125196, -161816, 270551),
new Cesium.Cartesian3(-996690.5, -365906.5, 184028.5),
new Cesium.Cartesian3(-2096917, 48379.5, -292683.5),
new Cesium.Cartesian3(-890902.5, 408999.5, -447115)
],
inTangents : [
new Cesium.Cartesian3(-1993381, -731813, 368057),
new Cesium.Cartesian3(-4193834, 96759, -585367),
new Cesium.Cartesian3(-1781805, 817999, -894230),
new Cesium.Cartesian3(1165345, 112641, 47281)
]
});
var p0 = spline.evaluate(times[i]); // equal to positions[i]
var p1 = spline.evaluate(times[i] + delta); // interpolated value when delta < times[i + 1] - times[i]
See:
Source:
Core/HermiteSpline.js, line 180
Members
-
readonlyinTangents :Array.<Cartesian3>
-
An array of
Cartesian3
incoming tangents at each control point.Source: Core/HermiteSpline.js, line 248 -
readonlyoutTangents :Array.<Cartesian3>
-
An array of
Cartesian3
outgoing tangents at each control point.Source: Core/HermiteSpline.js, line 262 -
readonlypoints :Array.<Cartesian3>
-
An array of
Cartesian3
control points.Source: Core/HermiteSpline.js, line 234 -
readonlytimes :Array.<Number>
-
An array of times for the control points.Source: Core/HermiteSpline.js, line 220
Methods
-
staticHermiteSpline.createC1() → HermiteSpline
-
Creates a spline where the tangents at each control point are the same. The curves are guaranteed to be at least in the class C1.
Name Type Description options.times
Array.<Number> The array of control point times. options.points
Array.<Cartesian3> The array of control points. options.tangents
Array.<Cartesian3> The array of tangents at the control points. Returns:
A hermite spline.Throws:
-
DeveloperError : points, times and tangents are required.
-
DeveloperError : points.length must be greater than or equal to 2.
-
DeveloperError : times, points and tangents must have the same length.
Example:
var points = [ new Cesium.Cartesian3(1235398.0, -4810983.0, 4146266.0), new Cesium.Cartesian3(1372574.0, -5345182.0, 4606657.0), new Cesium.Cartesian3(-757983.0, -5542796.0, 4514323.0), new Cesium.Cartesian3(-2821260.0, -5248423.0, 4021290.0), new Cesium.Cartesian3(-2539788.0, -4724797.0, 3620093.0) ]; // Add tangents var tangents = new Array(points.length); tangents[0] = new Cesium.Cartesian3(1125196, -161816, 270551); var temp = new Cesium.Cartesian3(); for (var i = 1; i < tangents.length - 1; ++i) { tangents[i] = Cesium.Cartesian3.multiplyByScalar(Cesium.Cartesian3.subtract(points[i + 1], points[i - 1], temp), 0.5, new Cesium.Cartesian3()); } tangents[tangents.length - 1] = new Cesium.Cartesian3(1165345, 112641, 47281); var spline = new Cesium.HermiteSpline({ times : times, points : points, tangents : tangents });
Source: Core/HermiteSpline.js, line 306 -
-
staticHermiteSpline.createClampedCubic() → HermiteSpline|LinearSpline
-
Creates a clamped cubic spline. The tangents at the interior control points are generated to create a curve in the class C2.
Name Type Description options.times
Array.<Number> The array of control point times. options.points
Array.<Cartesian3> The array of control points. options.firstTangent
Cartesian3 The outgoing tangent of the first control point. options.lastTangent
Cartesian3 The incoming tangent of the last control point. Returns:
A hermite spline or a linear spline if less than 3 control points were given.Throws:
-
DeveloperError : points, times, firstTangent and lastTangent are required.
-
DeveloperError : points.length must be greater than or equal to 2.
-
DeveloperError : times.length must be equal to points.length.
Example:
// Create a clamped cubic spline above the earth from Philadelphia to Los Angeles. var spline = new Cesium.HermiteSpline({ times : [ 0.0, 1.5, 3.0, 4.5, 6.0 ], points : [ new Cesium.Cartesian3(1235398.0, -4810983.0, 4146266.0), new Cesium.Cartesian3(1372574.0, -5345182.0, 4606657.0), new Cesium.Cartesian3(-757983.0, -5542796.0, 4514323.0), new Cesium.Cartesian3(-2821260.0, -5248423.0, 4021290.0), new Cesium.Cartesian3(-2539788.0, -4724797.0, 3620093.0) ], firstTangent : new Cesium.Cartesian3(1125196, -161816, 270551), lastTangent : new Cesium.Cartesian3(1165345, 112641, 47281) });
Source: Core/HermiteSpline.js, line 427 -
-
staticHermiteSpline.createNaturalCubic() → HermiteSpline|LinearSpline
-
Creates a natural cubic spline. The tangents at the control points are generated to create a curve in the class C2.
Name Type Description options.times
Array.<Number> The array of control point times. options.points
Array.<Cartesian3> The array of control points. Returns:
A hermite spline or a linear spline if less than 3 control points were given.Throws:
-
DeveloperError : points and times are required.
-
DeveloperError : points.length must be greater than or equal to 2.
-
DeveloperError : times.length must be equal to points.length.
Example:
// Create a natural cubic spline above the earth from Philadelphia to Los Angeles. var spline = new Cesium.HermiteSpline({ times : [ 0.0, 1.5, 3.0, 4.5, 6.0 ], points : [ new Cesium.Cartesian3(1235398.0, -4810983.0, 4146266.0), new Cesium.Cartesian3(1372574.0, -5345182.0, 4606657.0), new Cesium.Cartesian3(-757983.0, -5542796.0, 4514323.0), new Cesium.Cartesian3(-2821260.0, -5248423.0, 4021290.0), new Cesium.Cartesian3(-2539788.0, -4724797.0, 3620093.0) ] });
Source: Core/HermiteSpline.js, line 361 -
-
evaluate(time, result) → Cartesian3
-
Evaluates the curve at a given time.
Name Type Description time
Number The time at which to evaluate the curve. result
Cartesian3 optional The object onto which to store the result. Returns:
The modified result parameter or a new instance of the point on the curve at the given time.Throws:
-
DeveloperError : time must be in the range
[t0, tn]
, wheret0
is the first element in the arraytimes
andtn
is the last element in the arraytimes
.
Source: Core/HermiteSpline.js, line 500 -
-
findTimeInterval(time) → Number
-
Finds an index
i
intimes
such that the parametertime
is in the interval[times[i], times[i + 1]]
.Name Type Description time
Number The time. Returns:
The index for the element at the start of the interval.Throws:
-
DeveloperError : time must be in the range
[t0, tn]
, wheret0
is the first element in the arraytimes
andtn
is the last element in the arraytimes
.
Source: Core/HermiteSpline.js, line 484 -