new DataSource()
Defines the interface for data sources, which turn arbitrary data into a
EntityCollection
for generic consumption. This object is an interface
for documentation purposes and is not intended to be instantiated directly.
See:
Members
-
changedEvent :Event
-
Gets an event that will be raised when the underlying data changes.
-
clock :DataSourceClock
-
Gets the preferred clock settings for this data source.
-
entities :EntityCollection
-
Gets the collection of
Entity
instances. -
errorEvent :Event
-
Gets an event that will be raised if an error is encountered during processing.
-
isLoading :Boolean
-
Gets a value indicating if the data source is currently loading data.
-
loadingEvent :Event
-
Gets an event that will be raised when the value of isLoading changes.
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name :String
-
Gets a human-readable name for this instance.
Methods
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update(time) → Boolean
-
Updates the data source to the provided time. This function is optional and is not required to be implemented. It is provided for data sources which retrieve data based on the current animation time or scene state. If implemented, update will be called by
DataSourceDisplay
once a frame.Name Type Description time
JulianDate The simulation time. Returns:
True if this data source is ready to be displayed at the provided time, false otherwise.