new GeometryInstanceAttribute(options)
Values and type information for per-instance geometry attributes.
Name | Type | Description | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options |
Object |
Object with the following properties:
|
Throws:
-
DeveloperError : options.componentsPerAttribute must be between 1 and 4.
Example:
var instance = new Cesium.GeometryInstance({
geometry : new Cesium.BoxGeometry({
dimensions : new Cesium.Cartesian3(1000000.0, 1000000.0, 500000.0)
}),
modelMatrix : Cesium.Matrix4.multiplyByTranslation(Cesium.Transforms.eastNorthUpToFixedFrame(
Cesium.Cartesian3.fromDegrees(0.0, 0.0)), new Cesium.Cartesian3(0.0, 0.0, 1000000.0), new Cesium.Matrxi4()),
id : 'box',
attributes : {
color : new Cesium.GeometryInstanceAttribute({
componentDatatype : Cesium.ComponentDatatype.UNSIGNED_BYTE,
componentsPerAttribute : 4,
normalize : true,
value : [255, 255, 0 255]
}
}
});
See:
Members
-
componentDatatype :ComponentDatatype
-
The datatype of each component in the attribute, e.g., individual elements in
GeometryInstanceAttribute#value
.-
Default Value:
undefined
-
componentsPerAttribute :Number
-
A number between 1 and 4 that defines the number of components in an attributes. For example, a position attribute with x, y, and z components would have 3 as shown in the code example.
-
Default Value:
undefined
Example:
show : new Cesium.GeometryInstanceAttribute({ componentDatatype : Cesium.ComponentDatatype.UNSIGNED_BYTE, componentsPerAttribute : 1, normalize : true, value : 1.0 }
-
normalize :Boolean
-
When
true
andcomponentDatatype
is an integer format, indicate that the components should be mapped to the range [0, 1] (unsigned) or [-1, 1] (signed) when they are accessed as floating-point for rendering.This is commonly used when storing colors using
ComponentDatatype.UNSIGNED_BYTE
.-
Default Value:
false
Example:
attribute.componentDatatype : Cesium.ComponentDatatype.UNSIGNED_BYTE, attribute.componentsPerAttribute : 4, attribute.normalize = true; attribute.value = [ Cesium.Color.floatToByte(color.red) Cesium.Color.floatToByte(color.green) Cesium.Color.floatToByte(color.blue) Cesium.Color.floatToByte(color.alpha) ];
-
value
-
The values for the attributes stored in a typed array. In the code example, every three elements in
values
defines one attributes sincecomponentsPerAttribute
is 3.-
Default Value:
undefined
Example:
show : new Cesium.GeometryInstanceAttribute({ componentDatatype : Cesium.ComponentDatatype.UNSIGNED_BYTE, componentsPerAttribute : 1, normalize : true, value : [1.0] }