Draping Imagery over 3D Tiles in CesiumJS
Written by Gabby Getz & Marco Hutter,
With the release of CesiumJS 1.130, users can drape imagery layers on 3D Tiles, allowing developers more freedom to combine geospatial data from different sources. Reality meshes, CAD/BIM data, and point clouds can be uploaded to Cesium ion and converted into 3D Tiles for efficient streaming and visualization. Now, imagery data like Bing Maps imagery or OpenStreetMap imagery can be layered on top, creating more powerful 3D geospatial applications. This addition addresses a long-standing community request and supports a wide range of use cases.
In 3D Tiles, CesiumJS, Technical
Cesium ion Uses Iron Bank Container Images for Software Security
Written by Mike Frederick,
In Cesium ion Self-Hosted, Cesium ion, Technical, Open Source, Federal & Defense
Leveling Up Lighting in CesiumJS: IBL, Dynamic Environment Maps, and Ambient Occlusion
Written by Gabby Getz,
In Technical, CesiumJS, Open Source
Building Culture and Community with Code Reviews
Written by Luke McKinstry,
In Cesium for Unreal, Community, Technical, Cesium for Unity, CesiumJS, Cesium for Omniverse, Cesium Native
Reality Tiler V2 Improves Tiling Time and Memory Usage
Written by Jake Adelgren,
In Technical, Cesium ion
Cesium ion’s CI/CD Pipeline
Written by Ankit Trehan,
In Technical, Cesium ion
Leveling Up glTF Rendering in CesiumJS: PBR Improvements and Khronos Neutral Tone Mapping
Written by Gabby Getz,
In Technical, CesiumJS