
Bedrock.engineer Streams Subsurface Data at Nation Scale with 3D Tiles Voxels
Written by
Sarah Chow,
The Netherlands, perhaps more than any other country, appreciates how critical what lies below the surface is to what's built above. Much of the country sits below sea level, meaning groundwater is high, and centuries of silt and sand deposits from continental rivers mean the soil is soft. Consequently, understanding the makeup of the ground is of paramount importance for city planning.
In 3D Tiles, User Stories, Climate & Environment, CesiumJS, Underground & Undersea, Open Standards, Federal & Defense

Advancing 3D Tiles and glTF in an Open Ecosystem
Written by Amanda Morgan,
In Open Standards, Team, 3D Tiles

MicroStation Advances Infrastructure Design with 3D Tiles
Written by Marie-Claude Dube,
In 3D Tiles, Cesium Native, Open Standards

Cesium at SIGGRAPH 2025
Written by Jake Adelgren,
In 3D Tiles, Community, Events, Open Standards

Warfighting, Software, and the OTA
Written by Susan Farley,
In User Stories, CesiumJS, Open Standards, Open Source, Federal & Defense

Aerospace, Defense, and Open Geospatial Technologies at the Cesium Developer Conference
Written by Chris Andrews,
In Community, Events, Open Standards, Open Source, Aerospace, Federal & Defense

Getting Started with 3D Tiles for Godot
Written by Battle Road,
In 3D Tiles, Community, Ecosystem Grants, Integrations, Open Standards, Open Source