
Cesium Releases in April 2025
Written by Gabby Getz,
In March, we attended NVIDIA GTC 2025, presented at The Khronos Group’s “3D on the Web” during GDC 2025, and shared that the Cesium Design Tiler now preserves metadata from Industry Foundation Classes (IFC) when tiling into 3D Tiles.
In Cesium for Unreal, Cesium ion Self-Hosted, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS
The Weather Company Brings Forecasts to Military Planning with Cesium
Written by Monica Wamsley,
In Modeling & Simulation, Cesium for Unreal, User Stories, Climate & Environment, CesiumJS, Federal & Defense
Blyncsy Shows Transportation Agencies the Future of Roadway Maintenance with CesiumJS
Written by Dan Zucker,
In User Stories, Transportation, CesiumJS
Cesium Releases in March 2025
Written by Luke McKinstry,
In Cesium for Unreal, Cesium ion Self-Hosted, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS
Leveling Up Lighting in CesiumJS: IBL, Dynamic Environment Maps, and Ambient Occlusion
Written by Gabby Getz,
In Technical, CesiumJS, Open Source
Cesium Releases in February 2025
Written by Jeshurun Hembd,
In Cesium for Unreal, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS
Building Culture and Community with Code Reviews
Written by Luke McKinstry,
In Cesium for Unreal, Community, Technical, Cesium for Unity, CesiumJS, Cesium for Omniverse, Cesium Native