
Cesium Releases in November 2026
Written by
Matt Schwartz,
This month’s Cesium releases make it easier to build design-driven applications that connect engineering models with real-world context and turn design data into actionable information. New and enhanced capabilities automatically generate clipping footprints, query and calculate quantities from engineering data, navigate complex models through model hierarchies, and measure more precisely with snapping. Together, these updates reduce manual work and give developers more powerful ways to build interactive workflows around infrastructure design data. Look for an in-depth blog post and tutorials later this week.
In 3D Tiles, Cesium for Unreal, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS, Cesium for Omniverse, Cesium Native

Embry-Riddle Uses Cesium Moon to Test EagleCam 2.0 Camera System
Written by Monica Witzig-Wamsley,
In 3D Tiles, Cesium for Unreal, User Stories, Cesium ion, Cesium for Unity, Aerospace, Federal & Defense

With Cesium, JMT Helps People See the Future Before It’s Built
Written by Roop Saini,
In Cesium for Unreal, User Stories, AEC, Digital Twins

Cesium Releases in October 2026
Written by Luke McKinstry,
In 3D Tiles, Cesium for Unreal, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS, Cesium Native

Vector Tiles: A Technology Preview for Cesium and 3D Tiles
Written by Austin Robison,
In 3D Tiles, Cesium for Unreal, CesiumJS

Cesium Releases in September 2026
Written by Matt Schwartz,
In 3D Tiles, Cesium for Unreal, Cesium ion Self-Hosted, Cesium ion, Cesium for Unity, Cesium Release Roundup, CesiumJS, Cesium Native

Hopeworks Builds Camden Digital Twin with Cesium for Unreal
Written by Sarah Chow,
In Cesium for Unreal, User Stories, Photorealistic 3D Tiles, Digital Twins