3D Software Developer
Shehzan contributes to 3D Tiles runtime and tools.
Shehzan works on backend data processing for city-scale datasets, and also contributes to the glTF pipeline and to 3D Tiles. He earned an MSE in Computer Graphics and Game Technology from the University of Pennsylvania. He’s come to AGI with a strong background in parallel programming and GPU computing as well as open source. Shehzan has worked at ArrayFire, where he used CUDA, OpenCL, and OpenGL for GPU computing applications. There he helped lead the effort to make the ArrayFire library open source. He’s a dedicated fan of FC Barcelona, Roger Federer, and the Ferrari Formula 1 Team and could spend his life eating chocolate.
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