cesium-native 0.43.0
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TilesetOptions.h
1#pragma once
2
3#include "Library.h"
4
5#include <CesiumGeospatial/Ellipsoid.h>
6#include <CesiumGltf/Ktx2TranscodeTargets.h>
7
8#include <functional>
9#include <memory>
10#include <optional>
11#include <string>
12#include <vector>
13
14namespace Cesium3DTilesSelection {
15
16class ITileExcluder;
17class TilesetLoadFailureDetails;
18
23struct CESIUM3DTILESSELECTION_API TilesetContentOptions {
30 bool enableWaterMask = false;
31
42 bool generateMissingNormalsSmooth = false;
43
49
56 bool applyTextureTransform = true;
57};
58
64struct CESIUM3DTILESSELECTION_API FogDensityAtHeight {
65
68
70 double fogDensity;
71};
72
76struct CESIUM3DTILESSELECTION_API TilesetOptions {
80 std::optional<std::string> credit;
81
85 bool showCreditsOnScreen = false;
86
96 double maximumScreenSpaceError = 16.0;
97
102 uint32_t maximumSimultaneousTileLoads = 20;
103
108 uint32_t maximumSimultaneousSubtreeLoads = 20;
109
116 bool preloadAncestors = true;
117
124 bool preloadSiblings = true;
125
136 uint32_t loadingDescendantLimit = 20;
137
149 bool forbidHoles = false;
150
154 bool enableFrustumCulling = true;
155
159 bool enableOcclusionCulling = true;
160
170 bool delayRefinementForOcclusion = true;
171
175 bool enableFogCulling = true;
176
186 bool enforceCulledScreenSpaceError = true;
187
196 double culledScreenSpaceError = 64.0;
197
207 int64_t maximumCachedBytes = 512 * 1024 * 1024;
208
221 std::vector<FogDensityAtHeight> fogDensityTable = {
222 {359.393, 2.0e-5}, {800.749, 2.0e-4}, {1275.6501, 1.0e-4},
223 {2151.1192, 7.0e-5}, {3141.7763, 5.0e-5}, {4777.5198, 4.0e-5},
224 {6281.2493, 3.0e-5}, {12364.307, 1.9e-5}, {15900.765, 1.0e-5},
225 {49889.0549, 8.5e-6}, {78026.8259, 6.2e-6}, {99260.7344, 5.8e-6},
226 {120036.3873, 5.3e-6}, {151011.0158, 5.2e-6}, {156091.1953, 5.1e-6},
227 {203849.3112, 4.2e-6}, {274866.9803, 4.0e-6}, {319916.3149, 3.4e-6},
228 {493552.0528, 2.6e-6}, {628733.5874, 2.2e-6}, {1000000.0, 0.0}};
229
239 bool renderTilesUnderCamera = true;
240
246 std::vector<std::shared_ptr<ITileExcluder>> excluders;
247
256 std::function<void(const TilesetLoadFailureDetails&)> loadErrorCallback;
257
267 bool enableLodTransitionPeriod = false;
268
278 float lodTransitionLength = 1.0f;
279
289 bool kickDescendantsWhileFadingIn = true;
290
300 double mainThreadLoadingTimeLimit = 0.0;
301
307 double tileCacheUnloadTimeLimit = 0.0;
308
314
322
331};
332
333} // namespace Cesium3DTilesSelection
A quadratic surface defined in Cartesian coordinates.
Definition Ellipsoid.h:38
static const Ellipsoid WGS84
An Ellipsoid instance initialized to the WGS84 standard.
Definition Ellipsoid.h:47
Classes that implement the 3D Tiles standard.
Defines the fog density at a certain height.
Options for configuring the parsing of a Tileset's content and construction of Gltf models.
CesiumGltf::Ktx2TranscodeTargets ktx2TranscodeTargets
For each possible input transmission format, this struct names the ideal target gpu-compressed pixel ...
Additional options for configuring a Tileset.
std::function< void(const TilesetLoadFailureDetails &)> loadErrorCallback
A callback function that is invoked when a tileset resource fails to load.
std::vector< std::shared_ptr< ITileExcluder > > excluders
A list of interfaces that are given an opportunity to exclude tiles from loading and rendering....
std::optional< std::string > credit
A credit text for this tileset, if needed.
TilesetContentOptions contentOptions
Options for configuring the parsing of a Tileset's content and construction of Gltf models.
std::any rendererOptions
Arbitrary data that will be passed to IPrepareRendererResources::prepareInLoadThread.
For each possible input transmission format, this struct names the ideal target gpu-compressed pixel ...