cesium-native 0.43.0
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ITileExcluder.h
1#pragma once
2
4
5class Tile;
6
12public:
13 virtual ~ITileExcluder() = default;
14
18 virtual void startNewFrame() noexcept {}
19
28 virtual bool shouldExclude(const Tile& tile) const noexcept = 0;
29};
30
31} // namespace Cesium3DTilesSelection
An interface that allows tiles to be excluded from loading and rendering when provided in TilesetOpti...
virtual bool shouldExclude(const Tile &tile) const noexcept=0
Determines whether a given tile should be excluded.
virtual void startNewFrame() noexcept
Indicates the start of a new frame, initiated with a call to Tileset::updateView.
A tile in a Tileset.
Definition Tile.h:97
Classes that implement the 3D Tiles standard.