9#include "Containers/Array.h"
10#include "Containers/Map.h"
11#include "Containers/UnrealString.h"
13#include "CesiumModelMetadata.generated.h"
27 GENERATED_USTRUCT_BODY()
37 TArray<FCesiumPropertyTable> _propertyTables;
38 TArray<FCesiumPropertyTexture> _propertyTextures;
39 TSharedPtr<FCesiumMetadataEnumCollection> _enumDefinitions;
47 : public UBlueprintFunctionLibrary {
58 Category =
"Cesium|Model|Metadata")
62 PRAGMA_DISABLE_DEPRECATION_WARNINGS
69 Category =
"Cesium|Metadata|Model",
73 "Use GetPropertyTables to get an array of property tables instead."))
83 Category =
"Cesium|Metadata|Model",
87 "Use GetPropertyTextures to get an array of property textures instead."))
91 PRAGMA_ENABLE_DEPRECATION_WARNINGS
99 Category =
"Cesium|Model|Metadata")
110 Category =
"Cesium|Model|Metadata")
122 Category =
"Cesium|Model|Metadata")
125 const TArray<int64>& Indices);
133 Category =
"Cesium|Model|Metadata")
144 Category =
"Cesium|Model|Metadata")
156 Category =
"Cesium|Model|Metadata")
159 const TArray<int64>& Indices);
A Blueprint-accessible wrapper for a glTF property table.
A blueprint-accessible wrapper of a property texture from a glTF.