8#include "Containers/Array.h"
9#include "Containers/Map.h"
10#include "Containers/UnrealString.h"
12#include "CesiumModelMetadata.generated.h"
15struct ExtensionModelExtStructuralMetadata;
26 GENERATED_USTRUCT_BODY()
36 TArray<FCesiumPropertyTable> _propertyTables;
37 TArray<FCesiumPropertyTexture> _propertyTextures;
45 : public UBlueprintFunctionLibrary {
56 Category =
"Cesium|Model|Metadata")
60 PRAGMA_DISABLE_DEPRECATION_WARNINGS
67 Category =
"Cesium|Metadata|Model",
71 "Use GetPropertyTables to get an array of property tables instead."))
81 Category = "Cesium|Metadata|Model",
89 PRAGMA_ENABLE_DEPRECATION_WARNINGS
97 Category = "Cesium|Model|Metadata")
108 Category = "Cesium|Model|Metadata")
120 Category = "Cesium|Model|Metadata")
123 const TArray<int64>& Indices);
131 Category = "Cesium|Model|Metadata")
142 Category = "Cesium|Model|Metadata")
154 Category = "Cesium|Model|Metadata")
157 const TArray<int64>& Indices);
A Blueprint-accessible wrapper for a glTF property table.
A blueprint-accessible wrapper of a property texture from a glTF.