45 std::unique_ptr<Impl> _pImpl;
Helps debug the tile selection algorithm by recording the state of tiles each frame to a SQLite datab...
void recordAllTileStates(int32_t frameNumber, const Tileset &tileset)
Records the state of all tiles that are currently loaded by the given tileset.
DebugTileStateDatabase(const std::string &databaseFilename)
Creates a new instance.
void recordTileState(int32_t frameNumber, const Tile &tile)
Records the state of a given tile.
A 3D Tiles tileset, used for streaming massive heterogeneous 3D geospatial datasets.
Classes that implement the 3D Tiles standard.