Cesium for Unreal 2.12.0
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CesiumRasterOverlay.h File Reference
#include "CesiumRasterOverlayLoadFailureDetails.h"
#include "CesiumRasterOverlays/RasterOverlay.h"
#include "Components/ActorComponent.h"
#include "CoreMinimal.h"
#include "Engine/Texture.h"
#include "Engine/TextureDefines.h"
#include <memory>
#include "CesiumRasterOverlay.generated.h"

Go to the source code of this file.

Classes

struct  FRasterOverlayRendererOptions
 This struct is passed through the raster overlay options and is used when prepareRasterInLoadThread is called. More...
 
class  UCesiumRasterOverlay
 A quadtree pyramid of 2D raster images meant to be draped over a Cesium 3D Tileset. More...
 

Namespaces

namespace  Cesium3DTilesSelection
 

Functions

 DECLARE_MULTICAST_DELEGATE_OneParam (FCesiumRasterOverlayLoadFailure, const FCesiumRasterOverlayLoadFailureDetails &)
 The delegate for OnCesiumRasterOverlayLoadFailure, which is triggered when the raster overlay encounters a load error.
 

Variables

FCesiumRasterOverlayLoadFailure OnCesiumRasterOverlayLoadFailure
 

Function Documentation

◆ DECLARE_MULTICAST_DELEGATE_OneParam()

DECLARE_MULTICAST_DELEGATE_OneParam ( FCesiumRasterOverlayLoadFailure ,
const FCesiumRasterOverlayLoadFailureDetails &  )

The delegate for OnCesiumRasterOverlayLoadFailure, which is triggered when the raster overlay encounters a load error.

Variable Documentation

◆ OnCesiumRasterOverlayLoadFailure

FCesiumRasterOverlayLoadFailure OnCesiumRasterOverlayLoadFailure
extern