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cesium-native 0.52.0
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A description of an image asset that can be loaded from the network using an CesiumAsync::IAssetAccessor. This includes a URL, any headers to be included in the request, and the set of supported GPU texture formats for KTX2 decoding.
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#include <CesiumGltfReader/NetworkImageAssetDescriptor.h>
Public Member Functions | |
| bool | operator== (const NetworkImageAssetDescriptor &rhs) const noexcept |
| Determines if this descriptor is identical to another one. | |
| CesiumAsync::Future< CesiumUtility::ResultPointer< CesiumGltf::ImageAsset > > | load (const CesiumAsync::AsyncSystem &asyncSystem, const std::shared_ptr< CesiumAsync::IAssetAccessor > &pAssetAccessor) const |
Request this asset from the network using the provided asset accessor and return the loaded CesiumGltf::ImageAsset. | |
Public Member Functions inherited from CesiumAsync::NetworkAssetDescriptor | |
| bool | operator== (const NetworkAssetDescriptor &rhs) const noexcept |
| Determines if this descriptor is identical to another one. | |
| Future< std::shared_ptr< CesiumAsync::IAssetRequest > > | loadFromNetwork (const CesiumAsync::AsyncSystem &asyncSystem, const std::shared_ptr< IAssetAccessor > &pAssetAccessor) const |
| Request this asset from the network using the provided asset accessor. | |
| Future< CesiumUtility::Result< std::vector< std::byte > > > | loadBytesFromNetwork (const CesiumAsync::AsyncSystem &asyncSystem, const std::shared_ptr< IAssetAccessor > &pAssetAccessor) const |
| Request this asset from the network using the provided asset accessor and return the downloaded bytes. | |
Public Attributes | |
| CesiumGltf::Ktx2TranscodeTargets | ktx2TranscodeTargets {} |
| The supported GPU texture formats used for KTX2 decoding. | |
Public Attributes inherited from CesiumAsync::NetworkAssetDescriptor | |
| std::string | url |
| The URL from which this network asset is downloaded. | |
| std::vector< IAssetAccessor::THeader > | headers |
| The HTTP headers used in requesting this asset. | |
A description of an image asset that can be loaded from the network using an CesiumAsync::IAssetAccessor. This includes a URL, any headers to be included in the request, and the set of supported GPU texture formats for KTX2 decoding.
Definition at line 24 of file NetworkImageAssetDescriptor.h.
| CesiumAsync::Future< CesiumUtility::ResultPointer< CesiumGltf::ImageAsset > > CesiumGltfReader::NetworkImageAssetDescriptor::load | ( | const CesiumAsync::AsyncSystem & | asyncSystem, |
| const std::shared_ptr< CesiumAsync::IAssetAccessor > & | pAssetAccessor ) const |
Request this asset from the network using the provided asset accessor and return the loaded CesiumGltf::ImageAsset.
| asyncSystem | The async system. |
| pAssetAccessor | The asset accessor. |
| CesiumGltf::Ktx2TranscodeTargets CesiumGltfReader::NetworkImageAssetDescriptor::ktx2TranscodeTargets {} |
The supported GPU texture formats used for KTX2 decoding.
Definition at line 29 of file NetworkImageAssetDescriptor.h.