cesium-native 0.43.0
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CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > Class Template Reference

A depot for CesiumUtility::SharedAsset instances, which are potentially shared between multiple objects. More...

#include <CesiumAsync/SharedAssetDepot.h>

Inheritance diagram for CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >:
CesiumUtility::ReferenceCounted< T, isThreadSafe > CesiumUtility::IDepotOwningAsset< TAssetType >

Public Types

using FactorySignature
 Signature for the callback function that will be called to fetch and create a new instance of TAssetType if one with the given key doesn't already exist in the depot.
 

Public Member Functions

 SharedAssetDepot (std::function< FactorySignature > factory)
 Creates a new SharedAssetDepot using the given factory callback to load new assets.
 
SharedFuture< CesiumUtility::ResultPointer< TAssetType > > getOrCreate (const AsyncSystem &asyncSystem, const std::shared_ptr< IAssetAccessor > &pAssetAccessor, const TAssetKey &assetKey)
 Gets an asset from the depot if it already exists, or creates it using the depot's factory if it does not.
 
size_t getAssetCount () const
 Returns the total number of distinct assets contained in this depot, including both active and inactive assets.
 
size_t getActiveAssetCount () const
 Gets the number of assets owned by this depot that are active, meaning that they are currently being used in one or more places.
 
size_t getInactiveAssetCount () const
 Gets the number of assets owned by this depot that are inactive, meaning that they are not currently being used.
 
int64_t getInactiveAssetTotalSizeBytes () const
 Gets the total bytes used by inactive (unused) assets owned by this depot.
 
- Public Member Functions inherited from CesiumUtility::ReferenceCounted< T, isThreadSafe >
void addReference () const
 Adds a counted reference to this object. Use CesiumUtility::IntrusivePointer instead of calling this method directly.
 
void releaseReference () const
 Removes a counted reference from this object. When the last reference is removed, this method will delete this instance. Use CesiumUtility::IntrusivePointer instead of calling this method directly.
 
std::int32_t getReferenceCount () const noexcept
 Returns the current reference count of this instance.
 
- Public Member Functions inherited from CesiumUtility::IDepotOwningAsset< TAssetType >

Public Attributes

int64_t inactiveAssetSizeLimitBytes = 16 * 1024 * 1024
 The maximum total byte usage of assets that have been loaded but are no longer needed.
 

Detailed Description

template<typename TAssetType, typename TAssetKey>
class CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >

A depot for CesiumUtility::SharedAsset instances, which are potentially shared between multiple objects.

Template Parameters
TAssetTypeThe type of asset stored in this depot. This should be derived from CesiumUtility::SharedAsset.

Definition at line 11 of file SharedAsset.h.

Member Typedef Documentation

◆ FactorySignature

template<typename TAssetType , typename TAssetKey >
using CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::FactorySignature
Initial value:
const AsyncSystem& asyncSystem,
const std::shared_ptr<IAssetAccessor>& pAssetAccessor,
const TAssetKey& key)
A value that will be available in the future, as produced by AsyncSystem.
Definition Promise.h:11

Signature for the callback function that will be called to fetch and create a new instance of TAssetType if one with the given key doesn't already exist in the depot.

Parameters
asyncSystemThe AsyncSystem used by this SharedAssetDepot.
pAssetAccessorThe IAssetAccessor used by this SharedAssetDepot. Use this to fetch the asset.
keyThe TAssetKey for the asset that should be loaded by this factory.
Returns
A Future that resolves to a ResultPointer containing the loaded asset, or any error information if the asset failed to load.

Definition at line 66 of file SharedAssetDepot.h.

Constructor & Destructor Documentation

◆ SharedAssetDepot()

template<typename TAssetType , typename TAssetKey >
CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::SharedAssetDepot ( std::function< FactorySignature > factory)

Creates a new SharedAssetDepot using the given factory callback to load new assets.

Parameters
factoryThe factory to use to fetch and create assets that don't already exist in the depot. See FactorySignature.

Definition at line 272 of file SharedAssetDepot.h.

◆ ~SharedAssetDepot()

template<typename TAssetType , typename TAssetKey >
CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::~SharedAssetDepot ( )
virtual

Definition at line 283 of file SharedAssetDepot.h.

Member Function Documentation

◆ getActiveAssetCount()

template<typename TAssetType , typename TAssetKey >
size_t CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::getActiveAssetCount ( ) const

Gets the number of assets owned by this depot that are active, meaning that they are currently being used in one or more places.

Definition at line 411 of file SharedAssetDepot.h.

◆ getAssetCount()

template<typename TAssetType , typename TAssetKey >
size_t CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::getAssetCount ( ) const

Returns the total number of distinct assets contained in this depot, including both active and inactive assets.

Definition at line 405 of file SharedAssetDepot.h.

◆ getInactiveAssetCount()

template<typename TAssetType , typename TAssetKey >
size_t CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::getInactiveAssetCount ( ) const

Gets the number of assets owned by this depot that are inactive, meaning that they are not currently being used.

Definition at line 417 of file SharedAssetDepot.h.

◆ getInactiveAssetTotalSizeBytes()

template<typename TAssetType , typename TAssetKey >
int64_t CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::getInactiveAssetTotalSizeBytes ( ) const

Gets the total bytes used by inactive (unused) assets owned by this depot.

Definition at line 424 of file SharedAssetDepot.h.

◆ getOrCreate()

template<typename TAssetType , typename TAssetKey >
SharedFuture< CesiumUtility::ResultPointer< TAssetType > > CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::getOrCreate ( const AsyncSystem & asyncSystem,
const std::shared_ptr< IAssetAccessor > & pAssetAccessor,
const TAssetKey & assetKey )

Gets an asset from the depot if it already exists, or creates it using the depot's factory if it does not.

Parameters
asyncSystemThe async system.
pAssetAccessorThe asset accessor to use to download assets, if necessary.
assetKeyThe key uniquely identifying the asset to get or create.
Returns
A shared future that resolves when the asset is ready or fails.

Definition at line 310 of file SharedAssetDepot.h.

Member Data Documentation

◆ inactiveAssetSizeLimitBytes

template<typename TAssetType , typename TAssetKey >
int64_t CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >::inactiveAssetSizeLimitBytes = 16 * 1024 * 1024

The maximum total byte usage of assets that have been loaded but are no longer needed.

When cached assets are no longer needed, they're marked as candidates for deletion. However, this deletion doesn't actually occur until the total byte usage of deletion candidates exceeds this threshold. At that point, assets are cleaned up in the order that they were marked for deletion until the total dips below this threshold again.

Default is 16MiB.

Definition at line 50 of file SharedAssetDepot.h.


The documentation for this class was generated from the following files: