addReference() const | CesiumUtility::ReferenceCounted< T, isThreadSafe > | inline |
FactorySignature typedef | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | |
getActiveAssetCount() const | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | |
getAssetCount() const | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | |
getInactiveAssetCount() const | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | |
getInactiveAssetTotalSizeBytes() const | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | |
getOrCreate(const AsyncSystem &asyncSystem, const std::shared_ptr< IAssetAccessor > &pAssetAccessor, const TAssetKey &assetKey) | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | |
getReferenceCount() const noexcept | CesiumUtility::ReferenceCounted< T, isThreadSafe > | inline |
inactiveAssetSizeLimitBytes | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | |
ReferenceCounted() noexcept (defined in CesiumUtility::ReferenceCounted< T, isThreadSafe >) | CesiumUtility::ReferenceCounted< T, isThreadSafe > | inline |
releaseReference() const | CesiumUtility::ReferenceCounted< T, isThreadSafe > | inline |
SharedAssetDepot(std::function< FactorySignature > factory) | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | |
~IDepotOwningAsset() (defined in CesiumUtility::IDepotOwningAsset< TAssetType >) | CesiumUtility::IDepotOwningAsset< TAssetType > | inlinevirtual |
~ReferenceCounted() noexcept (defined in CesiumUtility::ReferenceCounted< T, isThreadSafe >) | CesiumUtility::ReferenceCounted< T, isThreadSafe > | inline |
~SharedAssetDepot() (defined in CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey >) | CesiumAsync::SharedAssetDepot< TAssetType, TAssetKey > | virtual |