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Cesium for Unreal 2.24.1
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Description of a property attribute property that should be encoded for access on the GPU. More...
#include <CesiumFeaturesMetadataDescription.h>
Public Attributes | |
| FString | Name |
| The name of this property. | |
| FCesiumMetadataPropertyDetails | PropertyDetails |
| Describes the underlying type of this property and other relevant information from its EXT_structural_metadata definition. | |
| FCesiumMetadataEncodingDetails | EncodingDetails |
| Describes how the property will be encoded as data on the GPU, if possible. | |
Description of a property attribute property that should be encoded for access on the GPU.
This is similar to FCesiumPropertyTablePropertyDescription, but is limited to the types that are supported for property attribute properties.
Definition at line 213 of file CesiumFeaturesMetadataDescription.h.
| FCesiumMetadataEncodingDetails FCesiumPropertyAttributePropertyDescription::EncodingDetails |
Describes how the property will be encoded as data on the GPU, if possible.
Definition at line 235 of file CesiumFeaturesMetadataDescription.h.
| FString FCesiumPropertyAttributePropertyDescription::Name |
The name of this property.
This will be how it is referenced in the material.
Definition at line 221 of file CesiumFeaturesMetadataDescription.h.
| FCesiumMetadataPropertyDetails FCesiumPropertyAttributePropertyDescription::PropertyDetails |
Describes the underlying type of this property and other relevant information from its EXT_structural_metadata definition.
Not all types of properties can be encoded to the GPU, or coerced to GPU-compatible types.
Definition at line 229 of file CesiumFeaturesMetadataDescription.h.