Cesium for Unreal 2.12.0
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#include "CesiumEllipsoid.h"
#include "CesiumGeospatial/LocalHorizontalCoordinateSystem.h"
#include "CesiumSubLevel.h"
#include "Delegates/Delegate.h"
#include "GameFramework/Actor.h"
#include "GeoTransforms.h"
#include "OriginPlacement.h"
#include "CesiumGeoreference.generated.h"
Go to the source code of this file.
Classes | |
class | FGeoreferenceEllipsoidChanged |
The event that triggers when a georeference's ellipsoid is changed. More... | |
class | ACesiumGeoreference |
Controls how global geospatial coordinates are mapped to coordinates in the Unreal Engine level. More... | |
Functions | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE (FGeoreferenceUpdated) | |
The delegate for the ACesiumGeoreference::OnGeoreferenceUpdated, which is triggered from UpdateGeoreference. | |
DECLARE_DYNAMIC_MULTICAST_DELEGATE | ( | FGeoreferenceUpdated | ) |
The delegate for the ACesiumGeoreference::OnGeoreferenceUpdated, which is triggered from UpdateGeoreference.