Cesium for Unreal 2.12.0
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OriginPlacement.h
Go to the documentation of this file.
1// Copyright 2020-2024 CesiumGS, Inc. and Contributors
2
3#pragma once
4
5#include "CoreMinimal.h"
6#include "GameFramework/Actor.h"
7#include "OriginPlacement.generated.h"
8
13UENUM(BlueprintType)
14enum class EOriginPlacement : uint8 {
22 TrueOrigin UMETA(DisplayName = "True origin"),
23
30 CartographicOrigin UMETA(DisplayName = "Longitude / latitude / height")
31};
EOriginPlacement
An enumeration of the possible strategies for placing the origin of a Georeference.
@ UMETA
Use the tileset's true origin as the Actor's origin.