Cesium for Unreal 2.12.0
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CesiumDebugColorizeTilesRasterOverlay.h File Reference
#include "CesiumRasterOverlay.h"
#include "CoreMinimal.h"
#include "CesiumDebugColorizeTilesRasterOverlay.generated.h"

Go to the source code of this file.

Variables

 meta
 

Variable Documentation

◆ meta

meta
Initial value:
= (BlueprintSpawnableComponent))
class UCesiumDebugColorizeTilesRasterOverlay
public:
protected:
virtual std::unique_ptr<CesiumRasterOverlays::RasterOverlay> CreateOverlay(
const CesiumRasterOverlays::RasterOverlayOptions& options = {}) override;
}
A quadtree pyramid of 2D raster images meant to be draped over a Cesium 3D Tileset.
virtual std::unique_ptr< CesiumRasterOverlays::RasterOverlay > CreateOverlay(const CesiumRasterOverlays::RasterOverlayOptions &options={}) 0

Definition at line 16 of file CesiumDebugColorizeTilesRasterOverlay.h.