cesium-native 0.43.0
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Reports the results of Tileset::updateView
.
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#include <Cesium3DTilesSelection/ViewUpdateResult.h>
Public Attributes | |
std::vector< Tile * > | tilesToRenderThisFrame |
The tiles that were selected by the tileset traversal this frame. These tiles should be rendered by the client. | |
std::unordered_set< Tile * > | tilesFadingOut |
Tiles on this list are no longer selected for rendering. | |
int32_t | workerThreadTileLoadQueueLength = 0 |
The number of tiles in the worker thread load queue. | |
int32_t | mainThreadTileLoadQueueLength = 0 |
The number of tiles in the main thread load queue. | |
uint32_t | tilesVisited = 0 |
The number of tiles visited during tileset traversal this frame. | |
uint32_t | culledTilesVisited = 0 |
The number of culled tiles visited during tileset traversal this frame. | |
uint32_t | tilesCulled = 0 |
The number of tiles that were skipped because they were culled during tileset traversal this frame. | |
uint32_t | tilesOccluded = 0 |
The number of tiles occluded this frame. | |
uint32_t | tilesWaitingForOcclusionResults = 0 |
The number of tiles still waiting to obtain a TileOcclusionState this frame. | |
uint32_t | tilesKicked = 0 |
The number of tiles kicked from the render list this frame. | |
uint32_t | maxDepthVisited = 0 |
The maximum depth of the tile tree visited this frame. | |
int32_t | frameNumber = 0 |
The frame number. This is incremented every time Tileset::updateView is called. | |
Reports the results of Tileset::updateView
.
Users of a Tileset
will call Tileset::updateView
and receive this structure so that they can update the state of their rendering system accordingly. The tileset will internally keep track the current state of the tiles as their Tile::getLastSelectionState
throughout the rendering process, and use this structure to provide information about the state changes of tiles to clients.
Definition at line 22 of file ViewUpdateResult.h.
uint32_t Cesium3DTilesSelection::ViewUpdateResult::culledTilesVisited = 0 |
The number of culled tiles visited during tileset traversal this frame.
Definition at line 60 of file ViewUpdateResult.h.
int32_t Cesium3DTilesSelection::ViewUpdateResult::frameNumber = 0 |
The frame number. This is incremented every time Tileset::updateView is called.
Definition at line 88 of file ViewUpdateResult.h.
int32_t Cesium3DTilesSelection::ViewUpdateResult::mainThreadTileLoadQueueLength = 0 |
The number of tiles in the main thread load queue.
Definition at line 50 of file ViewUpdateResult.h.
uint32_t Cesium3DTilesSelection::ViewUpdateResult::maxDepthVisited = 0 |
The maximum depth of the tile tree visited this frame.
Definition at line 82 of file ViewUpdateResult.h.
uint32_t Cesium3DTilesSelection::ViewUpdateResult::tilesCulled = 0 |
The number of tiles that were skipped because they were culled during tileset traversal this frame.
Definition at line 65 of file ViewUpdateResult.h.
std::unordered_set<Tile*> Cesium3DTilesSelection::ViewUpdateResult::tilesFadingOut |
Tiles on this list are no longer selected for rendering.
If TilesetOptions::enableLodTransitionPeriod
is true they may be fading out. If a tile's {TileRenderContent::lodTransitionPercentage} is 0 or lod transitions are disabled, the tile should be hidden right away.
Definition at line 40 of file ViewUpdateResult.h.
uint32_t Cesium3DTilesSelection::ViewUpdateResult::tilesKicked = 0 |
The number of tiles kicked from the render list this frame.
Definition at line 78 of file ViewUpdateResult.h.
uint32_t Cesium3DTilesSelection::ViewUpdateResult::tilesOccluded = 0 |
The number of tiles occluded this frame.
Definition at line 69 of file ViewUpdateResult.h.
std::vector<Tile*> Cesium3DTilesSelection::ViewUpdateResult::tilesToRenderThisFrame |
The tiles that were selected by the tileset traversal this frame. These tiles should be rendered by the client.
Tiles in this list may be fading in if TilesetOptions::enableLodTransitionPeriod
is true.
Definition at line 31 of file ViewUpdateResult.h.
uint32_t Cesium3DTilesSelection::ViewUpdateResult::tilesVisited = 0 |
The number of tiles visited during tileset traversal this frame.
Definition at line 55 of file ViewUpdateResult.h.
uint32_t Cesium3DTilesSelection::ViewUpdateResult::tilesWaitingForOcclusionResults = 0 |
The number of tiles still waiting to obtain a TileOcclusionState this frame.
Definition at line 74 of file ViewUpdateResult.h.
int32_t Cesium3DTilesSelection::ViewUpdateResult::workerThreadTileLoadQueueLength = 0 |
The number of tiles in the worker thread load queue.
Definition at line 45 of file ViewUpdateResult.h.