6 #include <unordered_set>
45 int32_t workerThreadTileLoadQueueLength = 0;
50 int32_t mainThreadTileLoadQueueLength = 0;
53 uint32_t tilesVisited = 0;
54 uint32_t culledTilesVisited = 0;
55 uint32_t tilesCulled = 0;
56 uint32_t tilesOccluded = 0;
57 uint32_t tilesWaitingForOcclusionResults = 0;
58 uint32_t tilesKicked = 0;
59 uint32_t maxDepthVisited = 0;
62 int32_t frameNumber = 0;
Reports the results of Tileset::updateView.
std::vector< Tile * > tilesToRenderThisFrame
The tiles that were selected by the tileset traversal this frame. These tiles should be rendered by t...
std::unordered_set< Tile * > tilesFadingOut
Tiles on this list are no longer selected for rendering.
Classes that implement the 3D Tiles standard.