5 #include "CesiumGltf/Library.h"
6 #include "CesiumGltf/PropertyAttributeProperty.h"
8 #include <CesiumUtility/ExtensibleObject.h>
12 #include <unordered_map>
21 static inline constexpr
const char* TypeName =
"PropertyAttribute";
26 std::optional<std::string>
name;
40 std::unordered_map<std::string, CesiumGltf::PropertyAttributeProperty>
Classes for working with glTF models.
Properties conforming to a class, organized as property values stored in attributes.
std::optional< std::string > name
The name of the property attribute, e.g. for display purposes.
std::string classProperty
The class that property values conform to. The value must be a class ID declared in the classes dicti...
std::unordered_map< std::string, CesiumGltf::PropertyAttributeProperty > properties
A dictionary, where each key corresponds to a property ID in the class' properties dictionary and eac...
The base class for objects that have extensions and extras.