Constructs an exception object that is thrown due to an error that can occur at runtime, e.g.,
out of memory, could not compile shader, etc. If a function may throw this
exception, the calling code should be prepared to catch it.
On the other hand, a
On the other hand, a
DeveloperError
indicates an exception due
to a developer error, e.g., invalid argument, that usually indicates a bug in the
calling code.
Name | Type | Description |
---|---|---|
message |
string | optional The error message for this exception. |
See:
Extends
- Error
Members
The explanation for why this exception was thrown.
'RuntimeError' indicating that this exception was thrown due to a runtime error.
The stack trace of this exception, if available.