Cesium for Unreal 2.12.0
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#include "CesiumMetadataValue.h"
#include "GenericPlatform/GenericPlatform.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include <CesiumGltf/KhrTextureTransform.h>
#include <CesiumGltf/PropertyTexturePropertyView.h>
#include <any>
#include <optional>
#include "CesiumPropertyTextureProperty.generated.h"
Go to the source code of this file.
Classes | |
struct | FCesiumPropertyTextureProperty |
A blueprint-accessible wrapper for a property texture property from a glTF. More... | |
class | UCesiumPropertyTexturePropertyBlueprintLibrary |
Enumerations | |
enum class | ECesiumPropertyTexturePropertyStatus : uint8 { Valid = 0 , EmptyPropertyWithDefault , ErrorInvalidProperty , ErrorInvalidPropertyData , ErrorUnsupportedProperty } |
Reports the status of a FCesiumPropertyTextureProperty. More... | |
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strong |
Reports the status of a FCesiumPropertyTextureProperty.
If the property texture property cannot be accessed, this briefly indicates why.
Enumerator | |
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Valid | |
EmptyPropertyWithDefault | |
ErrorInvalidProperty | |
ErrorInvalidPropertyData | |
ErrorUnsupportedProperty |
Definition at line 19 of file CesiumPropertyTextureProperty.h.