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Cesium for Unreal 2.18.0
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#include "CesiumMetadataEnum.h"
#include "CesiumMetadataValue.h"
#include "CesiumMetadataValueType.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include <CesiumGltf/PropertyAttributePropertyView.h>
#include <CesiumGltf/PropertyTypeTraits.h>
#include <any>
#include "CesiumPropertyAttributeProperty.generated.h"
Go to the source code of this file.
Classes | |
struct | FCesiumPropertyAttributeProperty |
A Blueprint-accessible wrapper for a glTF property attribute property in EXT_structural_metadata. More... | |
class | UCesiumPropertyAttributePropertyBlueprintLibrary |
Enumerations | |
enum class | ECesiumPropertyAttributePropertyStatus : uint8 { Valid = 0 , EmptyPropertyWithDefault , ErrorInvalidProperty , ErrorInvalidPropertyData } |
Reports the status of a FCesiumPropertyAttributeProperty. More... | |
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strong |
Reports the status of a FCesiumPropertyAttributeProperty.
If the property attribute property cannot be accessed, this briefly indicates why.
Enumerator | |
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Valid | |
EmptyPropertyWithDefault | |
ErrorInvalidProperty | |
ErrorInvalidPropertyData |
Definition at line 22 of file CesiumPropertyAttributeProperty.h.