6#include "Containers/UnrealString.h"
7#include "Kismet/BlueprintFunctionLibrary.h"
8#include "UObject/ObjectMacros.h"
9#include "CesiumMetadataPickingBlueprintLibrary.generated.h"
15 : public UBlueprintFunctionLibrary {
37 Category =
"Cesium|Metadata|Picking")
39 const FHitResult& Hit,
40 int64 GltfTexCoordSetIndex,
71 Category =
"Cesium|Metadata|Picking")
73 const FHitResult& Hit,
74 int64 FeatureIDSetIndex = 0);
102 Category =
"Cesium|Metadata|Picking")
104 const FHitResult& Hit,
105 int64 PrimitivePropertyTextureIndex = 0);
107 PRAGMA_DISABLE_DEPRECATION_WARNINGS
137 DeprecationMessage =
"Use GetPropertyTableValuesFromHit instead."))
139 const UPrimitiveComponent* Component,
141 int64 FeatureIDSetIndex = 0);
175 "Use GetValuesAsStrings to convert the output of GetPropertyTableValuesFromHit instead."))
177 const UPrimitiveComponent* Component,
179 int64 FeatureIDSetIndex = 0);
180 PRAGMA_ENABLE_DEPRECATION_WARNINGS