Cesium for Unreal 2.12.0
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#include "Containers/UnrealString.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include <CesiumGltf/AccessorUtility.h>
#include <CesiumGltf/FeatureIdTextureView.h>
#include "CesiumFeatureIdTexture.generated.h"
Go to the source code of this file.
Classes | |
struct | FCesiumFeatureIdTexture |
A blueprint-accessible wrapper for a feature ID texture from a glTF primitive. More... | |
class | UCesiumFeatureIdTextureBlueprintLibrary |
Namespaces | |
namespace | CesiumGltf |
Enumerations | |
enum | ECesiumFeatureIdTextureStatus { Valid = 0 , ErrorInvalidTexture , ErrorInvalidTextureAccess } |
Reports the status of a FCesiumFeatureIdTexture. More... | |
Reports the status of a FCesiumFeatureIdTexture.
If the feature ID texture cannot be accessed, this briefly indicates why.
Enumerator | |
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Valid | |
ErrorInvalidTexture | |
ErrorInvalidTextureAccess |
Definition at line 23 of file CesiumFeatureIdTexture.h.