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Cesium for Unreal 2.20.0
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#include "Containers/UnrealString.h"#include "Kismet/BlueprintFunctionLibrary.h"#include <CesiumGltf/AccessorUtility.h>#include <CesiumGltf/FeatureIdTextureView.h>#include "CesiumFeatureIdTexture.generated.h"Go to the source code of this file.
Classes | |
| struct | FCesiumFeatureIdTexture |
| A blueprint-accessible wrapper for a feature ID texture from a glTF primitive. More... | |
| class | UCesiumFeatureIdTextureBlueprintLibrary |
Namespaces | |
| namespace | CesiumGltf |
Enumerations | |
| enum | ECesiumFeatureIdTextureStatus { Valid = 0 , ErrorInvalidTexture , ErrorInvalidTextureAccess } |
| Reports the status of a FCesiumFeatureIdTexture. More... | |
Reports the status of a FCesiumFeatureIdTexture.
If the feature ID texture cannot be accessed, this briefly indicates why.
| Enumerator | |
|---|---|
| Valid | |
| ErrorInvalidTexture | |
| ErrorInvalidTextureAccess | |
Definition at line 23 of file CesiumFeatureIdTexture.h.