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Cesium for Unreal 2.24.1
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#include "Camera/CameraComponent.h"#include "Math/Rotator.h"#include "Math/Vector.h"#include "Math/Vector2D.h"#include "UObject/ObjectMacros.h"#include "Cesium3DTilesSelection/ViewState.h"#include "CesiumCamera.generated.h"Go to the source code of this file.
Classes | |
| struct | FCesiumCamera |
A camera description that ACesium3DTilesets can use to decide what tiles need to be loaded to sufficiently cover the camera view. More... | |
Enumerations | |
| enum class | ECameraParameterSource : uint8 { UMETA =(DisplayName = "Set Manually") , UMETA =(DisplayName = "From Camera Component") } |
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| Enumerator | |
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| UMETA | Camera parameters are set explicitly by the user. |
| UMETA | Camera parameters come from a camera component. |
Definition at line 16 of file CesiumCamera.h.