cesium-native  0.41.0
CesiumGltf::Scene Struct Referencefinal

The root nodes of a scene. More...

#include <CesiumGltf/Scene.h>

Inheritance diagram for CesiumGltf::Scene:
CesiumGltf::NamedObject CesiumUtility::ExtensibleObject

Public Attributes

std::vector< int32_t > nodes
 The indices of each root node.
 
- Public Attributes inherited from CesiumGltf::NamedObject
std::string name
 The user-defined name of this object. More...
 
- Public Attributes inherited from CesiumUtility::ExtensibleObject
std::unordered_map< std::string, std::any > extensions
 The extensions attached to this object. More...
 
JsonValue::Object extras
 Application-specific data. More...
 
JsonValue::Object unknownProperties
 Unknown properties that exist on this object but do not have any representation in the statically-typed classes. More...
 

Static Public Attributes

static constexpr const char * TypeName = "Scene"
 

Additional Inherited Members

- Public Member Functions inherited from CesiumUtility::ExtensibleObject
template<typename T >
bool hasExtension () const noexcept
 Checks if an extension exists given its static type. More...
 
template<typename T >
const T * getExtension () const noexcept
 Gets an extension given its static type. More...
 
template<typename T >
T * getExtension () noexcept
 Gets an extension given its static type. More...
 
const JsonValuegetGenericExtension (const std::string &extensionName) const noexcept
 Gets a generic extension with the given name as a CesiumUtility::JsonValue. More...
 
JsonValuegetGenericExtension (const std::string &extensionName) noexcept
 Gets a generic extension with the given name as a CesiumUtility::JsonValue. More...
 
template<typename T , typename... ConstructorArgumentTypes>
T & addExtension (ConstructorArgumentTypes &&... constructorArguments)
 Adds a statically-typed extension to this object. More...
 
template<typename T >
void removeExtension ()
 Removes a statically-typed extension from this object. More...
 

Detailed Description

The root nodes of a scene.

Definition at line 15 of file Scene.h.


The documentation for this struct was generated from the following file: