cesium-native
0.41.0
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The base class for objects in a glTF that have a name. More...
#include <CesiumGltf/NamedObject.h>
Public Attributes | |
std::string | name |
The user-defined name of this object. More... | |
Public Attributes inherited from CesiumUtility::ExtensibleObject | |
std::unordered_map< std::string, std::any > | extensions |
The extensions attached to this object. More... | |
JsonValue::Object | extras |
Application-specific data. More... | |
JsonValue::Object | unknownProperties |
Unknown properties that exist on this object but do not have any representation in the statically-typed classes. More... | |
Additional Inherited Members | |
Public Member Functions inherited from CesiumUtility::ExtensibleObject | |
template<typename T > | |
bool | hasExtension () const noexcept |
Checks if an extension exists given its static type. More... | |
template<typename T > | |
const T * | getExtension () const noexcept |
Gets an extension given its static type. More... | |
template<typename T > | |
T * | getExtension () noexcept |
Gets an extension given its static type. More... | |
const JsonValue * | getGenericExtension (const std::string &extensionName) const noexcept |
Gets a generic extension with the given name as a CesiumUtility::JsonValue. More... | |
JsonValue * | getGenericExtension (const std::string &extensionName) noexcept |
Gets a generic extension with the given name as a CesiumUtility::JsonValue. More... | |
template<typename T , typename... ConstructorArgumentTypes> | |
T & | addExtension (ConstructorArgumentTypes &&... constructorArguments) |
Adds a statically-typed extension to this object. More... | |
template<typename T > | |
void | removeExtension () |
Removes a statically-typed extension from this object. More... | |
The base class for objects in a glTF that have a name.
A named object is also an ExtensibleObject.
Definition at line 15 of file NamedObject.h.
std::string CesiumGltf::NamedObject::name |
The user-defined name of this object.
This is not necessarily unique, e.g., an accessor and a buffer could have the same name, or two accessors could even have the same name.
Definition at line 22 of file NamedObject.h.