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    cesium-native 0.52.0
    
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#include <Cesium3DTilesSelection/IPrepareRendererResources.h>
Public Attributes | |
| TileLoadResult | result | 
| The TileLoadResult passed to prepareInLoadThread in the first place.   | |
| void * | pRenderResources {nullptr} | 
| A pointer to the render resources for this tile.   | |
The data of a loaded tile together with a pointer to "render resources" data representing the result of prepareInLoadThread.
Definition at line 38 of file IPrepareRendererResources.h.
| void* Cesium3DTilesSelection::TileLoadResultAndRenderResources::pRenderResources {nullptr} | 
A pointer to the render resources for this tile.
Cesium Native doesn't know what this pointer means, and doesn't need to know what it means. This pointer is stored in a tile's content as a TileRenderContent only so that it can be returned to the implementing application as needed and used for rendering there.
Definition at line 53 of file IPrepareRendererResources.h.
| TileLoadResult Cesium3DTilesSelection::TileLoadResultAndRenderResources::result | 
The TileLoadResult passed to prepareInLoadThread in the first place.
Definition at line 44 of file IPrepareRendererResources.h.