cesium-native 0.43.0
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#include <Cesium3DTilesSelection/IPrepareRendererResources.h>
Public Attributes | |
TileLoadResult | result |
The TileLoadResult passed to prepareInLoadThread in the first place. | |
void * | pRenderResources {nullptr} |
A pointer to the render resources for this tile. | |
The data of a loaded tile together with a pointer to "render resources" data representing the result of prepareInLoadThread.
Definition at line 39 of file IPrepareRendererResources.h.
void* Cesium3DTilesSelection::TileLoadResultAndRenderResources::pRenderResources {nullptr} |
A pointer to the render resources for this tile.
Cesium Native doesn't know what this pointer means, and doesn't need to know what it means. This pointer is stored in a tile's content as a TileRenderContent only so that it can be returned to the implementing application as needed and used for rendering there.
Definition at line 54 of file IPrepareRendererResources.h.
TileLoadResult Cesium3DTilesSelection::TileLoadResultAndRenderResources::result |
The TileLoadResult passed to prepareInLoadThread in the first place.
Definition at line 45 of file IPrepareRendererResources.h.