5 #include "CesiumGltf/Library.h"
6 #include "CesiumGltf/MeshPrimitive.h"
7 #include "CesiumGltf/NamedObject.h"
17 static inline constexpr
const char* TypeName =
"Mesh";
Classes for working with glTF models.
A set of primitives to be rendered. Its global transform is defined by a node that references it.
std::vector< double > weights
Array of weights to be applied to the morph targets. The number of array elements MUST match the numb...
std::vector< CesiumGltf::MeshPrimitive > primitives
An array of primitives, each defining geometry to be rendered.
The base class for objects in a glTF that have a name.