Classes that support loading and converting 3D Tiles tile content.
Converts an i3dm (Instanced 3D Model) file to a glTF model.
static CesiumAsync::Future< GltfConverterResult > convert(const std::span< const std::byte > &instancesBinary, const CesiumGltfReader::GltfReaderOptions &options, const AssetFetcher &assetFetcher)
Converts an i3dm binary file to a glTF model.