cesium-native 0.43.0
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Converts an i3dm (Instanced 3D Model) file to a glTF model. More...
#include <Cesium3DTilesContent/I3dmToGltfConverter.h>
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static CesiumAsync::Future< GltfConverterResult > | convert (const std::span< const std::byte > &instancesBinary, const CesiumGltfReader::GltfReaderOptions &options, const AssetFetcher &assetFetcher) |
Converts an i3dm binary file to a glTF model. | |
Converts an i3dm (Instanced 3D Model) file to a glTF model.
For more information on the i3dm format, see https://github.com/CesiumGS/3d-tiles/blob/main/specification/TileFormats/Instanced3DModel/README.adoc
Definition at line 20 of file I3dmToGltfConverter.h.
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Converts an i3dm binary file to a glTF model.
instancesBinary | The bytes loaded for the i3dm model. |
options | Options for how the glTF should be loaded. |
assetFetcher | The AssetFetcher containing information used by loaded assets. |