Classes that support loading and converting 3D Tiles tile content.
Converts a b3dm (Batched 3D Model) file to a glTF.
static CesiumAsync::Future< GltfConverterResult > convert(const std::span< const std::byte > &b3dmBinary, const CesiumGltfReader::GltfReaderOptions &options, const AssetFetcher &assetFetcher)
Converts a b3dm binary file to a glTF model.