Classes that support loading and converting 3D Tiles tile content.
Converts a binary glTF model (glb) to a CesiumGltf::Model.
static CesiumAsync::Future< GltfConverterResult > convert(const std::span< const std::byte > &gltfBinary, const CesiumGltfReader::GltfReaderOptions &options, const AssetFetcher &assetFetcher)
Converts a glb binary file to a glTF model.
The result of converting a binary content to gltf model.