5 #include "CesiumGltf/Library.h"
7 #include <CesiumUtility/ExtensibleObject.h>
18 static inline constexpr
const char* TypeName =
"AnimationChannelTarget";
30 inline static const std::string translation =
"translation";
32 inline static const std::string rotation =
"rotation";
34 inline static const std::string scale =
"scale";
36 inline static const std::string weights =
"weights";
56 std::string path = Path::translation;
Classes for working with glTF models.
Known values for The name of the node's TRS property to animate, or the "weights" of the Morph Target...
The descriptor of the animated property.
The base class for objects that have extensions and extras.