# PolygonGeometry

#### new PolygonGeometry(options)

A description of a polygon on the ellipsoid. The polygon is defined by a polygon hierarchy.
Name Type Description
`options` Object Object with the following properties:
Name Type Default Description
`polygonHierarchy` Object A polygon hierarchy that can include holes.
`height` Number `0.0` optional The height of the polygon.
`extrudedHeight` Number optional The height of the polygon.
`vertexFormat` VertexFormat `VertexFormat.DEFAULT` optional The vertex attributes to be computed.
`stRotation` Number `0.0` optional The rotation of the texture coordinates, in radians. A positive rotation is counter-clockwise.
`ellipsoid` Ellipsoid `Ellipsoid.WGS84` optional The ellipsoid to be used as a reference.
`granularity` Number `CesiumMath.RADIANS_PER_DEGREE` optional The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
`perPositionHeight` Boolean `false` optional Use the height of options.positions for each position instaed of using options.height to determine the height.
##### Example:
``````// 1. create a polygon from points
var polygon = new Cesium.PolygonGeometry({
polygonHierarchy : {
positions : Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
])
}
});
var geometry = Cesium.PolygonGeometry.createGeometry(polygon);

// 2. create a nested polygon with holes
var polygonWithHole = new Cesium.PolygonGeometry({
polygonHierarchy : {
positions : Cesium.Cartesian3.fromDegreesArray([
-109.0, 30.0,
-95.0, 30.0,
-95.0, 40.0,
-109.0, 40.0
]),
holes : [{
positions : Cesium.Cartesian3.fromDegreesArray([
-107.0, 31.0,
-107.0, 39.0,
-97.0, 39.0,
-97.0, 31.0
]),
holes : [{
positions : Cesium.Cartesian3.fromDegreesArray([
-105.0, 33.0,
-99.0, 33.0,
-99.0, 37.0,
-105.0, 37.0
]),
holes : [{
positions : Cesium.Cartesian3.fromDegreesArray([
-103.0, 34.0,
-101.0, 34.0,
-101.0, 36.0,
-103.0, 36.0
])
}]
}]
}]
}
});
var geometry = Cesium.PolygonGeometry.createGeometry(polygonWithHole);

// 3. create extruded polygon
var extrudedPolygon = new Cesium.PolygonGeometry({
polygonHierarchy : {
positions : Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
]),
extrudedHeight: 300000
}
});
var geometry = Cesium.PolygonGeometry.createGeometry(extrudedPolygon);``````
##### See:
• PolygonGeometry#createGeometry
• PolygonGeometry#fromPositions

### Methods

#### staticPolygonGeometry.createGeometry(polygonGeometry) → Geometry

Computes the geometric representation of a polygon, including its vertices, indices, and a bounding sphere.
Name Type Description
`polygonGeometry` PolygonGeometry A description of the polygon.
##### Returns:
The computed vertices and indices.
##### Throws:
• DeveloperError : At least three positions are required.
• DeveloperError : Duplicate positions result in not enough positions to form a polygon.

#### staticPolygonGeometry.fromPositions()

A description of a polygon from an array of positions.
Name Type Default Description
`options.positions` Array.<Cartesian3> An array of positions that defined the corner points of the polygon.
`options.height` Number `0.0` optional The height of the polygon.
`options.extrudedHeight` Number optional The height of the polygon extrusion.
`options.vertexFormat` VertexFormat `VertexFormat.DEFAULT` optional The vertex attributes to be computed.
`options.stRotation` Number `0.0` optional The rotation of the texture coordiantes, in radians. A positive rotation is counter-clockwise.
`options.ellipsoid` Ellipsoid `Ellipsoid.WGS84` optional The ellipsoid to be used as a reference.
`options.granularity` Number `CesiumMath.RADIANS_PER_DEGREE` optional The distance, in radians, between each latitude and longitude. Determines the number of positions in the buffer.
`options.perPositionHeight` Boolean `false` optional Use the height of options.positions for each position instead of using options.height to determine the height.
##### Example:
``````// create a polygon from points
var polygon = Cesium.PolygonGeometry.fromPositions({
positions : Cesium.Cartesian3.fromDegreesArray([
-72.0, 40.0,
-70.0, 35.0,
-75.0, 30.0,
-70.0, 30.0,
-68.0, 40.0
])
});
var geometry = Cesium.PolygonGeometry.createGeometry(polygon);``````
##### See:
• PolygonGeometry#createGeometry