new WallOutlineGeometry(options)
        A description of a wall outline. A wall is defined by a series of points,
which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
    
    
    
    
    
    
        
| Name | Type | Description | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
options | 
            
            Object | 
            
                Object with the following properties:
                
  | 
        
Throws:
- 
    DeveloperError : positions length must be greater than or equal to 2.
 - 
    DeveloperError : positions and maximumHeights must have the same length.
 - 
    DeveloperError : positions and minimumHeights must have the same length.
 
- WallGeometry#createGeometry
 - WallGeometry#fromConstantHeight
 
Example:
// create a wall outline that spans from ground level to 10000 meters
var wall = new Cesium.WallOutlineGeometry({
  positions : Cesium.Cartesian3.fromDegreesArrayHeights([
    19.0, 47.0, 10000.0,
    19.0, 48.0, 10000.0,
    20.0, 48.0, 10000.0,
    20.0, 47.0, 10000.0,
    19.0, 47.0, 10000.0
  ])
});
var geometry = Cesium.WallOutlineGeometry.createGeometry(wall);
    
    
    
    Demo:
See:
Members
- 
    
packedLength :Number
 - 
    
    The number of elements used to pack the object into an array.
 
Methods
- 
    
staticWallOutlineGeometry.createGeometry(wallGeometry) → Geometry|undefined
 - 
    
    Computes the geometric representation of a wall outline, including its vertices, indices, and a bounding sphere.
Name Type Description wallGeometryWallOutlineGeometry A description of the wall outline. Returns:
The computed vertices and indices. - 
    
staticWallOutlineGeometry.fromConstantHeights(positions, maximumHeight, minimumHeight, ellipsoid)
 - 
    
    A description of a walloutline. A wall is defined by a series of points, which extrude down to the ground. Optionally, they can extrude downwards to a specified height.
Name Type Default Description positionsArray.<Cartesian3> An array of Cartesian objects, which are the points of the wall. maximumHeightNumber optional A constant that defines the maximum height of the wall at positions. If undefined, the height of each position in used.minimumHeightNumber optional A constant that defines the minimum height of the wall at positions. If undefined, the height at each position is 0.0.ellipsoidEllipsoid Ellipsoid.WGS84optional The ellipsoid for coordinate manipulation - WallOutlineGeometry#createGeometry
 
Example:
// create a wall that spans from 10000 meters to 20000 meters var wall = Cesium.WallOutlineGeometry.fromConstantHeights({ positions : Cesium.Cartesian3.fromDegreesArray([ 19.0, 47.0, 19.0, 48.0, 20.0, 48.0, 20.0, 47.0, 19.0, 47.0, ]), minimumHeight : 20000.0, maximumHeight : 10000.0 }); var geometry = Cesium.WallOutlineGeometry.createGeometry(wall);See:
 - 
    
staticWallOutlineGeometry.pack(value, array, startingIndex)
 - 
    
    Stores the provided instance into the provided array.
Name Type Default Description valueObject The value to pack. arrayArray.<Number> The array to pack into. startingIndexNumber 0optional The index into the array at which to start packing the elements.  - 
    
staticWallOutlineGeometry.unpack(array, startingIndex, result)
 - 
    
    Retrieves an instance from a packed array.
Name Type Default Description arrayArray.<Number> The packed array. startingIndexNumber 0optional The starting index of the element to be unpacked. resultWallOutlineGeometry optional The object into which to store the result.  
