BlendEquation

Determines how two pixels' values are combined.

Members

staticconstantBlendEquation.ADD :Number

0x8006. Pixel values are added componentwise. This is used in additive blending for translucency.

staticconstantBlendEquation.REVERSE_SUBTRACT :Number

0x800B. Pixel values are subtracted componentwise (destination - source).

staticconstantBlendEquation.SUBTRACT :Number

0x800A. Pixel values are subtracted componentwise (source - destination). This is used in alpha blending for translucency.