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Cesium for Unreal 2.26.0
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#include <CesiumVectorStyle.h>
Public Attributes | |
| float | Radius = 1.0f |
| The radius of the point in pixels. | |
| bool | Fill = true |
| Whether the point should be filled. | |
| FCesiumVectorPolygonFillStyle | FillStyle |
If Fill is true, this style will be used when filling the point. | |
| bool | Outline = false |
| Whether the point should be outlined. | |
| FCesiumVectorLineStyle | OutlineStyle |
If Outline is true, this style will be used when outlining the point. | |
Definition at line 139 of file CesiumVectorStyle.h.
| bool FCesiumVectorPointStyle::Fill = true |
Whether the point should be filled.
Definition at line 152 of file CesiumVectorStyle.h.
| FCesiumVectorPolygonFillStyle FCesiumVectorPointStyle::FillStyle |
If Fill is true, this style will be used when filling the point.
Definition at line 162 of file CesiumVectorStyle.h.
| bool FCesiumVectorPointStyle::Outline = false |
Whether the point should be outlined.
Definition at line 168 of file CesiumVectorStyle.h.
| FCesiumVectorLineStyle FCesiumVectorPointStyle::OutlineStyle |
If Outline is true, this style will be used when outlining the point.
Definition at line 178 of file CesiumVectorStyle.h.
| float FCesiumVectorPointStyle::Radius = 1.0f |
The radius of the point in pixels.
Definition at line 146 of file CesiumVectorStyle.h.