Cesium for Unreal 2.26.0
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FCesiumVectorPointStyle Struct Reference

#include <CesiumVectorStyle.h>

Public Attributes

float Radius = 1.0f
 The radius of the point in pixels.
 
bool Fill = true
 Whether the point should be filled.
 
FCesiumVectorPolygonFillStyle FillStyle
 If Fill is true, this style will be used when filling the point.
 
bool Outline = false
 Whether the point should be outlined.
 
FCesiumVectorLineStyle OutlineStyle
 If Outline is true, this style will be used when outlining the point.
 

Detailed Description

Definition at line 139 of file CesiumVectorStyle.h.

Member Data Documentation

◆ Fill

bool FCesiumVectorPointStyle::Fill = true

Whether the point should be filled.

Definition at line 152 of file CesiumVectorStyle.h.

◆ FillStyle

FCesiumVectorPolygonFillStyle FCesiumVectorPointStyle::FillStyle

If Fill is true, this style will be used when filling the point.

Definition at line 162 of file CesiumVectorStyle.h.

◆ Outline

bool FCesiumVectorPointStyle::Outline = false

Whether the point should be outlined.

Definition at line 168 of file CesiumVectorStyle.h.

◆ OutlineStyle

FCesiumVectorLineStyle FCesiumVectorPointStyle::OutlineStyle

If Outline is true, this style will be used when outlining the point.

Definition at line 178 of file CesiumVectorStyle.h.

◆ Radius

float FCesiumVectorPointStyle::Radius = 1.0f

The radius of the point in pixels.

Definition at line 146 of file CesiumVectorStyle.h.


The documentation for this struct was generated from the following file: