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Cesium for Unreal 2.20.0
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#include "CesiumMetadataEnum.h"#include "CesiumMetadataValue.h"#include "CesiumMetadataValueType.h"#include "CesiumPropertyArray.h"#include "Kismet/BlueprintFunctionLibrary.h"#include "UObject/ObjectMacros.h"#include <CesiumGltf/PropertyTablePropertyView.h>#include <CesiumGltf/PropertyTypeTraits.h>#include <any>#include "CesiumPropertyTableProperty.generated.h"Go to the source code of this file.
Classes | |
| struct | FCesiumPropertyTableProperty |
| A Blueprint-accessible wrapper for a glTF property table property in EXT_structural_metadata. More... | |
| class | UCesiumPropertyTablePropertyBlueprintLibrary |
Enumerations | |
| enum class | ECesiumPropertyTablePropertyStatus : uint8 { Valid = 0 , EmptyPropertyWithDefault , ErrorInvalidProperty , ErrorInvalidPropertyData } |
| Reports the status of a FCesiumPropertyTableProperty. More... | |
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strong |
Reports the status of a FCesiumPropertyTableProperty.
If the property table property cannot be accessed, this briefly indicates why.
| Enumerator | |
|---|---|
| Valid | |
| EmptyPropertyWithDefault | |
| ErrorInvalidProperty | |
| ErrorInvalidPropertyData | |
Definition at line 23 of file CesiumPropertyTableProperty.h.