Cesium for Unreal 2.12.0
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#include "CesiumGltf/PropertyTablePropertyView.h"
#include "CesiumGltf/PropertyTypeTraits.h"
#include "CesiumMetadataValue.h"
#include "CesiumMetadataValueType.h"
#include "CesiumPropertyArray.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "UObject/ObjectMacros.h"
#include <any>
#include <glm/glm.hpp>
#include <string_view>
#include <variant>
#include "CesiumPropertyTableProperty.generated.h"
Go to the source code of this file.
Classes | |
struct | FCesiumPropertyTableProperty |
A Blueprint-accessible wrapper for a glTF property table property in EXT_structural_metadata. More... | |
class | UCesiumPropertyTablePropertyBlueprintLibrary |
Enumerations | |
enum class | ECesiumPropertyTablePropertyStatus : uint8 { Valid = 0 , EmptyPropertyWithDefault , ErrorInvalidProperty , ErrorInvalidPropertyData } |
Reports the status of a FCesiumPropertyTableProperty. More... | |
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Reports the status of a FCesiumPropertyTableProperty.
If the property table property cannot be accessed, this briefly indicates why.
Enumerator | |
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Valid | |
EmptyPropertyWithDefault | |
ErrorInvalidProperty | |
ErrorInvalidPropertyData |
Definition at line 23 of file CesiumPropertyTableProperty.h.