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Cesium for Unreal 2.21.0
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#include "CesiumRasterOverlay.h"#include "CoreMinimal.h"#include "CesiumGoogleMapTilesRasterOverlay.generated.h"Go to the source code of this file.
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| class | UCesiumGoogleMapTilesRasterOverlay |
| A raster overlay that directly accesses Google Map Tiles (2D). More... | |
Enumerations | |
| enum class | EGoogleMapTilesMapType : uint8 { Satellite , Roadmap , Terrain } |
The possible values of the MapType property. More... | |
| enum class | EGoogleMapTilesScale : uint8 { UMETA =(DisplayName = "1x") , UMETA =(DisplayName = "2x") , UMETA =(DisplayName = "4x") } |
The possible values of the Scale property. More... | |
| enum class | EGoogleMapTilesLayerType : uint8 { Roadmap , Streetview , Traffic } |
The possible values of the LayerTypes property. More... | |
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The possible values of the LayerTypes property.
Definition at line 56 of file CesiumGoogleMapTilesRasterOverlay.h.
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The possible values of the MapType property.
Definition at line 13 of file CesiumGoogleMapTilesRasterOverlay.h.
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The possible values of the Scale property.
| Enumerator | |
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| UMETA | The default. |
| UMETA | Doubles label size and removes minor feature labels. |
| UMETA | Quadruples label size and removes minor feature labels. |
Definition at line 35 of file CesiumGoogleMapTilesRasterOverlay.h.