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Cesium for Unreal 2.20.0
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#include "Kismet/BlueprintFunctionLibrary.h"#include <CesiumGltf/AccessorUtility.h>#include "CesiumFeatureIdAttribute.generated.h"Go to the source code of this file.
Classes | |
| struct | FCesiumFeatureIdAttribute |
| A blueprint-accessible wrapper for a feature ID attribute from a glTF model. More... | |
| class | UCesiumFeatureIdAttributeBlueprintLibrary |
Namespaces | |
| namespace | CesiumGltf |
Enumerations | |
| enum class | ECesiumFeatureIdAttributeStatus : uint8 { Valid = 0 , ErrorInvalidAttribute , ErrorInvalidAccessor } |
| Reports the status of a FCesiumFeatureIdAttribute. More... | |
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strong |
Reports the status of a FCesiumFeatureIdAttribute.
If the feature ID attribute cannot be accessed, this briefly indicates why.
| Enumerator | |
|---|---|
| Valid | |
| ErrorInvalidAttribute | |
| ErrorInvalidAccessor | |
Definition at line 20 of file CesiumFeatureIdAttribute.h.