Cesium for Unreal 2.12.0
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#include "Kismet/BlueprintFunctionLibrary.h"
#include <CesiumGltf/AccessorUtility.h>
#include "CesiumFeatureIdAttribute.generated.h"
Go to the source code of this file.
Classes | |
struct | FCesiumFeatureIdAttribute |
A blueprint-accessible wrapper for a feature ID attribute from a glTF model. More... | |
class | UCesiumFeatureIdAttributeBlueprintLibrary |
Namespaces | |
namespace | CesiumGltf |
Enumerations | |
enum class | ECesiumFeatureIdAttributeStatus : uint8 { Valid = 0 , ErrorInvalidAttribute , ErrorInvalidAccessor } |
Reports the status of a FCesiumFeatureIdAttribute. More... | |
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Reports the status of a FCesiumFeatureIdAttribute.
If the feature ID attribute cannot be accessed, this briefly indicates why.
Enumerator | |
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Valid | |
ErrorInvalidAttribute | |
ErrorInvalidAccessor |
Definition at line 20 of file CesiumFeatureIdAttribute.h.