Utility functions related to TileID
objects.
More...
#include <Cesium3DTilesSelection/TileID.h>
|
static std::string | createTileIdString (const TileID &tileId) |
| Creates an unspecified string representation of the given TileID .
|
|
static bool | isLoadable (const TileID &tileID) |
| Determines if a tile ID is a loadable identifier. All IDs are loadable except for a blank string.
|
|
Utility functions related to TileID
objects.
Definition at line 44 of file TileID.h.
◆ createTileIdString()
static std::string Cesium3DTilesSelection::TileIdUtilities::createTileIdString |
( |
const TileID & | tileId | ) |
|
|
static |
Creates an unspecified string representation of the given TileID
.
The returned string will contain information about the given tile ID, depending on its type. The exact format and contents of this string is not specified. This is mainly intended for printing informative log messages.
- Parameters
-
- Returns
- The string
◆ isLoadable()
static bool Cesium3DTilesSelection::TileIdUtilities::isLoadable |
( |
const TileID & | tileID | ) |
|
|
static |
Determines if a tile ID is a loadable identifier. All IDs are loadable except for a blank string.
- Parameters
-
tileID | The tile ID to check. |
- Returns
- true for all tile IDs except for a blank string.
The documentation for this struct was generated from the following file:
- /home/runner/work/cesium-native/cesium-native/Cesium3DTilesSelection/include/Cesium3DTilesSelection/TileID.h