3#include <Cesium3DTilesSelection/Library.h>
4#include <CesiumGeometry/OctreeTileID.h>
5#include <CesiumGeometry/QuadtreeTileID.h>
36 CesiumGeometry::QuadtreeTileID,
37 CesiumGeometry::OctreeTileID,
38 CesiumGeometry::UpsampledQuadtreeNode>
Classes that implement the 3D Tiles standard.
std::variant< std::string, CesiumGeometry::QuadtreeTileID, CesiumGeometry::OctreeTileID, CesiumGeometry::UpsampledQuadtreeNode > TileID
An identifier for a Tile inside the tile hierarchy.
Utility functions related to TileID objects.
static std::string createTileIdString(const TileID &tileId)
Creates an unspecified string representation of the given TileID.
static bool isLoadable(const TileID &tileID)
Determines if a tile ID is a loadable identifier. All IDs are loadable except for a blank string.