Defines how an AxisAlignedBox is divided into octree tiles.
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#include <CesiumGeometry/OctreeTilingScheme.h>
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| OctreeTilingScheme (const AxisAlignedBox &box, uint32_t rootTilesX, uint32_t rootTilesY, uint32_t rootTilesZ) noexcept |
| Constructs a new instance. More...
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const AxisAlignedBox & | getBox () const noexcept |
| Return the overall box that is tiled.
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uint32_t | getRootTilesX () const noexcept |
| Returns the number of root tiles, in x-direction.
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uint32_t | getRootTilesY () const noexcept |
| Returns the number of root tiles, in y-direction.
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uint32_t | getRootTilesZ () const noexcept |
| Returns the number of root tiles, in z-direction.
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uint32_t | getNumberOfXTilesAtLevel (uint32_t level) const noexcept |
| Returns the number of tiles, in x-direction, at the given level.
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uint32_t | getNumberOfYTilesAtLevel (uint32_t level) const noexcept |
| Returns the number of tiles, in y-direction, at the given level.
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uint32_t | getNumberOfZTilesAtLevel (uint32_t level) const noexcept |
| Returns the number of tiles, in z-direction, at the given level.
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std::optional< CesiumGeometry::OctreeTileID > | positionToTile (const glm::dvec3 &position, uint32_t level) const noexcept |
| Computes the CesiumGeometry::OctreeTileID for a given position and level. More...
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AxisAlignedBox | tileToBox (const CesiumGeometry::OctreeTileID &tileID) const noexcept |
| Returns the AxisAlignedBox that is covered by the specified tile. More...
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Defines how an AxisAlignedBox is divided into octree tiles.
Definition at line 17 of file OctreeTilingScheme.h.
◆ OctreeTilingScheme()
CesiumGeometry::OctreeTilingScheme::OctreeTilingScheme |
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const AxisAlignedBox & |
box, |
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uint32_t |
rootTilesX, |
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uint32_t |
rootTilesY, |
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uint32_t |
rootTilesZ |
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noexcept |
Constructs a new instance.
- Parameters
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box | The overall box that is tiled, expressed in projected coordinates. |
rootTilesX | The number of tiles at the root of the quadtree in the X direction. |
rootTilesY | The nubmer of tiles at the root of the quadtree in the Y direction. |
rootTilesZ | The number of tiles at the root of the quadtree in the Z direction. |
◆ positionToTile()
std::optional<CesiumGeometry::OctreeTileID> CesiumGeometry::OctreeTilingScheme::positionToTile |
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const glm::dvec3 & |
position, |
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uint32_t |
level |
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noexcept |
Computes the CesiumGeometry::OctreeTileID for a given position and level.
If the projected position is within the getBox of this tiling scheme, then this will compute the octree tile ID for the tile that contains the given position at the given level. Otherwise, nullopt
is returned.
- Parameters
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position | The position in projected coordinates. |
level | The level |
- Returns
- The tile ID, or
nullopt
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◆ tileToBox()
Returns the AxisAlignedBox that is covered by the specified tile.
The volume that is covered by the tile that is identified with the given CesiumGeometry::OctreeTileID will be computed, based on the getBox of this tiling scheme.
- Parameters
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- Returns
- The box
The documentation for this class was generated from the following file:
- /home/runner/work/cesium-native/cesium-native/CesiumGeometry/include/CesiumGeometry/OctreeTilingScheme.h