5 #include "CesiumGltf/Library.h"
6 #include "CesiumGltf/NamedObject.h"
16 static inline constexpr
const char* TypeName =
"Skin";
26 int32_t inverseBindMatrices = -1;
34 int32_t skeleton = -1;
Classes for working with glTF models.
The base class for objects in a glTF that have a name.
Joints and matrices defining a skin.
std::vector< int32_t > joints
Indices of skeleton nodes, used as joints in this skin.